A downloadable game (not) prototype for Windows

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THIS GAME IS STILL INCOMPLETE
PLEASE READ THE DESCRIPTION

This game was originally made for Scream Jam 2025. Made in 1 week.

⚠ What is incomplete ⚠

- May not be very polished
- Incomplete artwork
- Temporary soundtrack (some are from previous projects)
- Some missing sounds
- Some screen effects missing

I'd love your feedback until the final version. Please comment and if you can, save the game to your collection if you are interested in the final version :D


STORY

Lisa recovers from an accident for her next mission: break into the abandoned mainframe and connect the company's system to the Algorithm. A simple missio

HOW TO PLAY

[WASD] -  Walking

[Shift] - Run

[Space] - Jump

[F] - Flashlight  (only if aiming)

[E] - Interact

[R] - Reload (only if aiming)

[Right click] - Aim

[Left click] - Shoot  (only if aiming)

CREDITS

Story, Art, Music, Script and 3D Models

Kuraishimi

Textures

Craigsnedeker: https://craigsnedeker.itch.io/ 
Screaming Brain Studios: https://screamingbrainstudios.itch.io/

Sound Effects

Freesound: https://freesound.org/ 
Vita-chi: http://www.vita-chi.net/sec/voi/hora/english.htm


Updated 3 hours ago
Published 5 days ago
StatusIn development
PlatformsWindows
AuthorKuraishimi
GenreAdventure, Action
Made withGodot
Tags3D, Female Protagonist, FPS, Horror, PSX (PlayStation), Sci-fi
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Download

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Click download now to get access to the following files:

Prototype is !Lisa Scream Jam Version.zip 50 MB

Comments

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(1 edit) (+2)

Man, this was such a surreal experience — I liked it a lot. One of the most interesting entries I've seen in this jam so far. Still, there are many things to improve:

  • More feedback for shooting/hitting targets.

  • The enemies are too weak for a horror game, but don’t just increase their HP or damage. Instead, give them more tools to trap or surround the player — make them act smarter.

  • Add a toggle aim instead of holding it. Currently, there’s no penalty for aiming, such as lower movement speed, so players will likely aim all the time.

  • Don’t use mixels! Your textures have different pixel sizes, which looks really poor. You can search online for a more detailed explanation about it.

Overall, a really cool game. I especially liked the factory scenario and how you managed to make it seem so huge and desolate. On another note, I would love to hear your thoughts about my own game jam submission under my profile

(+1)

Thanks for playing and for your feedback! I'll play your game now.