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(1 edit) (+2)

Man, this was such a surreal experience — I liked it a lot. One of the most interesting entries I've seen in this jam so far. Still, there are many things to improve:

  • More feedback for shooting/hitting targets.

  • The enemies are too weak for a horror game, but don’t just increase their HP or damage. Instead, give them more tools to trap or surround the player — make them act smarter.

  • Add a toggle aim instead of holding it. Currently, there’s no penalty for aiming, such as lower movement speed, so players will likely aim all the time.

  • Don’t use mixels! Your textures have different pixel sizes, which looks really poor. You can search online for a more detailed explanation about it.

Overall, a really cool game. I especially liked the factory scenario and how you managed to make it seem so huge and desolate. On another note, I would love to hear your thoughts about my own game jam submission under my profile

(+1)

Thanks for playing and for your feedback! I'll play your game now.